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(+1)

Thanks for playing! Do you have any specific critique of the movement (if there was anything that stood out)? I’d love to get some opinions as I think I want to polish this game up a bit to release a post-jam version.

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I’d say a good general rule would be to favor fast and responsive pace of movement/actions. If that makes the game easier, fine, just add more ennemies and challenges, which will make the game feel even more satisfying :)


That is of course a rather subjective opinion and feel free to dismiss it if you want to, that’s perfectly fine 😄