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I would've loved to differentiate enemy attacks from mine but I understand it was difficult with that color limitation, any reason you decided that?

Also, I felt a bit overpowered on start (like I fire tons of bullets), I normally expect to grow in power over time, not saying it was wrong but not sure if intended.

The game was fun to play, missed having some audio feedback tough. It has good amount of different enemy behaviors and patterns, I expected that from the genre and you achieved that.

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Yeah I’m gutted I had to take the sound out of the web build, I think it sounds pretty good when it’s on but obviously so few people will download it 🤷

The 4 color was just to get those game boy vibes and see if I could make it readable - I’m happy it works but I agree more colors would have made it easier

Thanks for the feedback!

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Will check the downloadable version for the audio then and vote again, once I can download it, firefox is blocking the download url for some reason.

UPDATE: I played the downloadable and I agree, the music and sfx are nice, will modify the vote.