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The knockback is a bit too much and there's no invincibility frames so you could easily get a little stuck. The boss also seems a bit tricky but definitely beatable (since i did beat it) and it might help a bit if there was a checkpoint. Other than that the idea seems relatively well executed!

*cough cough* and nice music

Thanks for the feedback. There actually is invincibility frames but I they weren't long enough. And checkpoints sound like a doable idea to me.