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What I liked the most: Pixelart and the layout of the dungeon controls.

What I didn't like: Short music looping. I thought there would be a pretty redheaded girl to control in the game :P

I found two bugs. In the first fall of the phase with creatures that fly appear, in the fall, the player walked to the left, however, his sprite remained to the right. Pausing and starting his movement, he went to the right.

The second bug, I suspect is a problem I had with my game. On the springs, I couldn't get the character to reach height at all, I was stuck there. My game, for some strange reason, also got jump-heavy suddenly and only on my computer (even without any code changes). Did you use platform behavior?

(+1)

Well, YOU are a pretty redheaded girl :D I mean, if you want to, because, I guess you understood that redheaded girl from cover represents the player themselves! But I feel your disappointment. Maybe, if I decide to continue working on a game, I will do some cutscenes where she will guide a player a bit and compensate? 

Yeah, for full version (if there will be), I would definitely do more tracks (by do, I mean I would probably hire the same artist to write one more track).


And regarding the bugs

1) Yes, it is true. Unfortunately, I didn't have the energy and time to fix it completely, so for now, I can only propose to do the hack you did and think about it as part of the narrative - character is angry with you managing them, so sometimes, they behave badly :D

2) It is interesting because level 7 can be passed with only one toggle :) But no, I did use platform behavior, I was just applying force. I can share the source code if you are interested.

Thanks for the very great feedback!

(+1)

lol yes, but I noticed that the redhead was the player afterwards, anyway, it was just a joke :)

It's not necessary to pass the source code, it's not just the platform behavior that's causing problems here, other things are inexplicably unstable, but normally the problem is in a situation of constant addition per frame. I feel like this is going to give me a lot of headache. Good luck with the Jam results!