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(+2)

I don't like the music, it sounds like the further I got in, more instances of the music plays.

The character might also need to have a separate hitbox, the floating effect of the player character makes the jump height inconsistent. 

(+2)

About the music, are you referring to the question of "musical taste" or was the music really playing in superimposition? It's actually two  similar songs that change as you use Ethereal Vision, here it's no problem, but a bug in these elements would really make the song a mess.

The character's Hitbox is already separate, it's not the character's sprite that is taken into account for jumps.

It's 100% the latter