Really great puzzle-platformer game but I have some feedback and suggestions for this and your future projects :)
1)Try to minimize use of texts(unless if it’s for the story); here’s how I would have changed the tutorial texts; “Space to jump”, “Coin opens the teleporter”, you have a blackboard which tells you exactly the same as the text below (remove it)…
2)Make it super obvious what the player can and can’t do - (1st level) you have 2-wide gaps and then you remove the moveable platform on a 3-wide gap
3)You actually don’t need a mobile controls switch instead use these 2 conditions:
I hope this helps :)