Hi Hakuen!
Would it be possible to use a variable to set the Auto Actor Face image?
In my game's conversations, I have a 'SpeakerFace Variable', and I change it to =1 for Actor 1 talking, =2 for Actor 2 talking, etc.
I'm currently using this Smart Speaker plugin to take advantage of setting a 'default face' over the 'none' default face, which I learned was possible from a forum post question I made that you answered a while ago :D
https://forums.rpgmakerweb.com/index.php?threads/plugin-that-sets-the-face-in-sh...
The only problem is, the parameter only allows me to select a face image FILE to replace the default 'none' face.
It doesn't allow me to put a variable there. BUT, if I COULD put a variable there, then set the variable = 1, then it could select face filename "1.png", right? The AutoFace would make the default face image whatever file matched the current variable number!
-Using that logic, I tried typing $gameVariables.value(10) into parameters but sadly it causes a freeze T-T Maybe I should have used ' ' to convert it into a string or tried \v[10] instead..
Anyway, I hope this makes sense, but just in case I included a picture to explain!
It could be a pretty powerful time-saver, I think!