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Amazing idea, vibe and interface.

I get that having the instructions be cryptic is part of the vibe, but because puzzles are seemingly random, I found it too slow and frustrating to "test out" what happens when new types of pieces show up. I've been playing for an hour and I'm still not sure how explosions work.

I'd love to play more if I was sure of what I was doing, but I feel mixing puzzle gameplay with rules uncertainty is not for me. I really want to like it tho

Hey, I redesigned how explosions work and I think they're a lot easier to figure out now. I also rewrote the difficulty curve to introduce new tiles in a slower way so players will hopefully be less overwhelmed.

Give it a spin if you get the chance!