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Thanks for the input, really appreciate it!
Since the game has plot I wasn't sure how much I should be revealing for the alpha so that's why content is very lacking ^^"
As for being confused I was trying to go for freedom of player exploration but it's rather tricky to do.

Yes, freedom and direction are very hard to have coexist. I would recommend having the rooms fill the camera so you can see everything in a room. Also having a better layout for the map with rooms being unique could help with memory of the map

That's really useful feedback. I am definitely looking into improving the rooms, as for the camera I'll have to think about it first since there were a few reasons for doing it that way in the first place.