thank you so much for trying my game.
You hit the nail on the head on what I wanted for the dance, I ran out of time though, and yeah the movement stopping when attacking makes the whole thing clunky, I had some issues wrapping my head around the state machine I implemented, (the jump was me trying to figure out how to do a jump in a top down format without a gravity variable, other than that it was entirely useless)
You honestly made my day :)
I've been reading your devlog and Twitter, I'm so impressed with what you guys achieved