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(+1)

Yes, this is a feature in fact. It prevents some odd behavior that would occur otherwise.

Thanks for the report! :-)

-Cheers

what behavior?

Well by odd I mean buggy. I don't remember for certain, but I think it's along the same lines as the need for enemy AI to wait a second or two before initializing once the player is on the arena floor. In both cases it prevents something from breaking, but I don't know what specifically.

ok =P