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Things I liked:

Unique gameplay:

The single button idea was very interesting, and very enjoyable once I got the hang of it.

Black and white style:

The assets you chose worked very well.

The player sprite:

The tiny size compared to the giant behemoths was really cool.

Things I disliked:

The level design:

The way the pit was positioned past the giant eye, I would always end up falling in with no way to get out.

The parkour:

The parkour seemed overly difficult, with very tight and skinny platforms on the bottom layer.

The Slough of Despair:

The water/mud was the most frustrating part of this game, it was very slow, and nigh impossible to get out of on the bottom layer.

Things you could do to improve the game:

Level design:

Improving parkour and fixing the water would do a lot for the game.

New enemies:

Some smaller minions would be neat.

Synopsis:

A very novel game with a couple of drawbacks, but fun nonetheless.

Thanks for your entry. :)

(+1)

Thanks for providing constructive feed-back! I am glad you appreciate the one-button gameplay mechanics and the black-and-white style, and I agree, the level design is far from perfect. There can be a lot of frustration building up once you enter the "Slough of Despair", which kills the fun. It would be easy to fix this problem, and adding smaller monsters would not be too hard.