Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The core mechanics are solid- it's unusual that you literally hit enemies with the stick but it's pretty fun once I figured it out. I couldn't remember the dash key the first time around, but the second time I did and it worked well. The idea behind the theme implementation is really interesting, though... 

The game is really RNG-heavy, which I hadn't expected and wasn't a fan of. I made it to the boss the first time around, ran into some kinda glitch which made my character fall to the bottom of the screen and become basically uncontrollable, and lost. The second time around, I got bad modifiers including "double enemies". I'm not sure if it was that one or another RNG thing but I ended up facing off against an absurdly large amount of enemies and didn't make it past that round.

The graphics and audio aren't good, per se, but they're about right for SBIG Jam.

(+1)

Thank you for your feedback. 

To clear up the boss fight Thing, the boss has an Attack where you get gravity (idk how I should word that) and spike balls fall from the top. I think that that's the glitch you were talking about and that is intended but to be honest it's just not explained very well. The gravity should end after the last ball dropped and you should get your normal controls back. 

I think the RNG problem comes mostly from the orange guys. I was hoping they would bring a bit of chaos into the game but their suggestions are too much and because of some bad time management and over scoping on my part cheaply implemented. Maybe I'll balance everything out after the voting period ended if I still have the motivation to do so.