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Agree with utkuyum that the character controller is kinda annoying. The spear mechanic was cool though! Would like to hear more about the time controlling organ! Where'd it come from? Where did it go?

PS: I think the "S" key needs to be disabled :)

Thanks for playing! But can you tell me what you didn't like about character control? And thanks for reminding me about S key completely forgot about it.

It feels pretty "slippery" ... maybe adding more friction would help. It also seems like some coyote time would be good. Particularly with platformers I want the player to feel "snappy" if that makes sense.