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I'ts Awsome and works very well, but when I export my game with this plugin, when I try to get the Achievement, it doens't apear on the screen.

Hi, thanks for letting me know of this.

Does this refer to the banner that appears when you unlock an achievement?

If so, does the achievement still appear unlocked when you go to the achievements list?

Then, when the game is exported, the achievements tab in the menu appears, but the banner does not appear, it does not show that you have earned the achievement. In the test game inside Bakin without exporting it, it works very well, saves all the achievements and the banners appear.

(+1)

Great stuff. Thanks for the info.

I'll take a look into it

Just to give an update on this, I've discovered the reason why the banner isn't appearing. I'm now just thinking of the best way to fix the issue.

So, I exported my test project to try and reproduce the problem and here's what I discovered; if you unlock an achievement during a test play (and get the banner), then export the game and try to get that achievement again, you'll get the issue you're experiencing where the banner isn't displayed but the achievement does unlock as normal.

I also noticed that if you unlock an achievement that you didn't unlock during a test play, the banner appears without issue.

I'll keep updating this thread as I go and develop a fix :)

I've released an update which should (based on the testing I did) fix the issue.

When you start a new game in your exported project, any achievements you unlocked during a test play should unlock and correctly display the banner  in the exported project now too :)

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Hi sry but i must write here i really love Octopath traveler system and i buy this OctoPack Battler Sample Project for RPG Maker MV if u make this system on baki engine i can buy for 50$ + i really love this system but Mv doesnt have 3d baki have 3d :) I don't know if this message will encourage you to make this system, but I have a little hope ^^

with the battle script plugins, and battle events, you can make all sorts of different battle systems.