Wow - I am speechless.
I really can't overstate how much your words mean to me.
I wanted to make something I was familiar with gameplay-wise since I had an entire engine to learn along with it - and Godot (contrary to RPG maker) is amazing at crafting UI elements, text boxes and the like, so I thought it would be a perfect fit for this kind of game.
And yes! The inability to back away from the pianist was very much intentional! (It forces you to exit the dream and grab the code for hell along the way)
The character sounds being high pitched was that too quite intentional (and maybe a bit overdone) as a contrast to the overall calm atmosphere.
I was never able to draw to save my life - so I stuck to photo editing (it has been quite a few years since I have started actually) and everything you see in the game comes from editing, mashing, distorting public domain images (I used the ecosia browser to find them since it has a very easy-to-use filter by license button) or my own photos.
It really means the world to me to hear words like yours.
Thank you, thank you, thank you!
<3