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This is a great submission! I love the mechanic of the player and the enemies having a shared resource they must compete for. If I had one complaint it would be that, amid the chaos, it was difficult for me to tell when the enemy projectiles were about to shoot

Hey thanks for your kind comment! It is true that the patterns for when the enemies fire Isn't clear. I've been thinking about an elegant solution to this problem but it is kind of hard with such a limited resolution and small sprites. Will have it in mind for next updates.

Yeah those are tough constraints. Maybe something like having the sprite rapidly blink a different color? Whatever you decide, I'm looking forward to it!