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(+1)

Great minds! That was fun to play, and although it was the same core idea it's fun to see how completely differently we both implemented it :) The camera movement was inverted so it was a little hard to look around for the spots but not impossible. But especially for a first jam, this was great!

(+1)

Thanks heaps for the feedback James.

Yeah I have to admit I used the Cinemachine camera that you used in the 3rd Person Patformer course on Udemy, and I don’t think it suits driving, but that was all I had time for. I should have inverted the x axis and made the view wider, but to be honest my plan was to either write my own camera controller or remove mouse input - time got the better of me.

When I play test it, I don’t even touch the mouse :)