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(+1)

Thanks for the great comment and feedback!  Art is my strong point, and I'm new to coding and sound design  You are right about the first jellyfish guy, you gotta kill him in order to continue.  (He is marked as an 'enemy' in the wave spawner, so he has to be killed for the boss to spawn doh~~ lol)  I will fix this after the jam~  I will check the double jump thanks for letting me know!  I think maybe my ground detection is too small, so if you jump to close to the edge it doesn't work right hehe.  Thanks again for playing and the feedback!