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(+1)

very quickly i ran into an inescapable fall, and there’s no way to do a quick reset :/

falling, forever

i think it’s a good game idea, but could be improved. as it is, it’s easier to play through each path in turn without ever looking at the other at all than to tab back and forth. having more, longer areas that are visible only to one side would make the core mechanic significantly more important

(+1)

sorry about that bug. I'll fix it so i can re lease it. having longer invisible areas is a great idea. i dont know why I didn't think of that. good thinking. maybe I will try that.