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Wow, I can't believe how much content is in this game! I played for 30+ minutes and still hadn't reached the end. Very impressive.

I wish there had been tooltips to give me information about the different scrolls, and in combat they were basically indistinguishable from each other except for the lightning bomb. It was cool that they had different effects on the environment.

It was very hard to aim spells, and the combo took too long to execute considering it locks you in to a single direction. I ended up relying on the quick melee attack as my only combat move. I think if the player character had always faced the mouse rather than only turning towards it once casting it would feel a lot better, along with a sprint or dodge/roll mechanic.

The enemy models, level design, and narrative of the world were fun. Even though giant demon clippy and erasers falling on me are objectively humorous, it still had a kind of Dark Souls vibe.

Congrats to everyone on the team, this is great for a jam!

Thanks so much! You commented on a lot and I agree.