Woo! Those new traits are looking so good! Thanks!
I guess they're different from the other Class-only stuff because the others were attacks / moves, instead of Passives?
EDIT: But now I'm spawning into battle without getting the HP filled to match my new cap? At least for one Guardian.
Viewing post in Version 1.0.2 Released! comments
I thought that my previous fix would've stopped that for good! Well, guess not.
That said, I think I might have an idea for a better fix. I'm gonna run a few tests real fast, then upload this fix.
EDIT: That explains a lot, I put one thing in the wrong order and that happens.
Fix should be out in just a bit!