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Hi all!  I hope everyone has had better luck than I have.  I've been trying to develop a timeline based combat system but it's been a total disaster.  My timeline system behaves differently in the editor play mode than it does in a build and differently again at different resolutions.

Tomorrow morning I'm off to house and animal sit and I won't be back home until after the deadline, so I'm going to call it quits now and won't be submitting anything to this particular jam.

Next week I'm going to remove the timeline idea completely and make a simpler turn-based combat system.

Best of luck to everyone taking part.  Maybe I'll see you again in a different jam.