I like this animation material
Your material consists of a one-handed shield and a one-handed sword, resulting in a situation that requires two sets of actions.
However, when making games, manufacturers usually only use a set of one-way material, because it can save a lot of time and cost, of course, many manufacturers choose to wear a cloak to hide the weapon, or directly hold two-handed weapons to avoid this problem.
When I was working with your set of materials, I noticed that your weapons, sword and shield, were on the same layer, so I took the time to separate them.
Also, there are very few layers of your footage that have been altered incorrectly.