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I was thinking about the game and I thought something.

This game is intended so that the goal of a session involve completing the quests of the party. But then I thought… what if a PC dies before reaching the goal?

‘Cos then you have to restructurate the mission to acomodate the quests of the new PC, because if you don’t, then the power level is unequal between players.

Awesome feedback! I need to see how it plays at higher levels because at the first ones when it happened in my tables, I was able to adapt given the quest a more player-facing goal. But I’ll look for how to advise other GMs to adapt easily. If you happen to play, please tell me how it goes!