Thanks for playing and for the kind words. We had a great team.
We got a little carried away with art and other things, so we ended up prioritising fixing bugs and glaring issues and leaving the player sliding around, since we left the player sprite for the end, haha. A walking animation would definitely be high on the list for updates.
Good point about the save system. I guess we didn't really realise how long the game was going to end up being. I'm stoked you liked the game enough to play it through to the end! We didn't end up having a lot of time for playtesting, but in hindsight, a way to save would certainly be useful. Thanks for pointing that out -- it didn't even cross my mind that we might need one!