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BurstDebugInformation_DoNotShip

I love when people ship it. I could already see its a multiplayer game by checking it.

Guys? "DONOTSHIP" theres a lot someone can read of those files you shouldn't ship.

To the Game itself:

The Rocket exploding on the Ground? The Effect looks absolute amazing! Shooting feels good.

I love the work on the Menu, i love it when People have Menus in their Game Jam Games, Settings for Sound and Video Control. Just awesome and great Job, takes a lot of time thats why most people don't bother with it. 

I like the Textures and Bullet Effects when hitting objects. really well done.

The Camera Control feels bugged, as it constantly zooms out or in. Or i walk to one side and leave the mouse on the other side to have it zoomed out. It also makes it weird to play when the Camera goes in and out for no reason.

The Movement itself i had my struggle with, i think its not intuitive, to "complex" for a game like that and i always walk in some direction as the Arrow is hard to see and follow while you turning with the other Keys.

I know by myself how much work it is to get a Multiplayer Prototype in 2 Weeks going. With that said i also know that especial on Game Jams the chance that people can play those Multiplayer Games going to be almost 0, as Multiplayer Games need a certain amount of Player Base.


Amazing Job, sadly i couldn't find any Opponents that wanted to play with me

Keep up your good works, u might wanna improve it and add a Single Player and then maybe go for a Playerbase as i could imagine a Arena Multiplayer Game as it is could make a lot fun.


Edit, just wanted to point out the Sounds also were really good and fitting.

Wow! Thank for so detailed review! That 'donotshipme' stuff is funny. I was uploading the game when it was early morning at my place. I was absolutely sleepy. I even forgot about bug I fixed being sleepy and tried to fix it the next day after submitting :) Yes, rockets explode on the ground.. Not only ground, any collisions actually. Camera is controlled by Cinemachine frame transposer. Could not customize it well :( The idea was to make it show bigger space in front of mecha's face and small behind it. Movement is quite overcomplicated I agree with you. Maybe I will remake it into Crimson Land style. Just moving into WASD direction and thats it.. I showed the game to my friends and they liked it too. So I maybe will upgrade it and maintain to have ability to play with friends on fridays :) Thanks for the comment again! Glad you liked the game