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(7 edits) (+1)

EDIT: Only sometimes the Ice Troll can block their HP Bar. The one I saw was in the river map, and it spawned at the top left most spawn point?

Here, where the Green Box is.


The Ice Trolls block their own HP Bars?


Glad that the Direwolves are basically the weakest physicals, and only had 1 Ice Troll and a Snow Devil as my two non-wolf enemies. Makes it easy to survive.

My next investment: More Armor. Really wanna get that wolf damage as low as it can go, and now I know what to reroll the enemy composition to.

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Interesting. I'll give this issue a look, and possibly display the bar at the target's feet instead of above them.

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So, Wolves can move twice in a row. Concerning, but at least they're otherwise weak.

Good luck! Like the screenshot, it only appeared when they moved down the path to attack someone.

In other issues, if I place a character for the start of battle, then select them again and try to place them somewhere else, I can't, which is normal, but if I switch to someone else, without selecting a different space first, I can't place that unplaced person either, until I change the tile I'm selecting and then move it back.

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I honestly need to do an overhaul of the entire placement interface, because it is extremely jank in places. I think I'll look into that over this week.

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Good luck! Seeing the Ice Palace map, Eloise has no info on dragonflies and vampire-y beings?

EDIT 2: Heha.he.ah. My Aiming +25% ATK Hunter did 99 damage to an Ice Troll. Sooo close. ... Still won though. Yay for chokepoints!

EDIT: Ice Troll Block seen at bottom right:


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Oh dear. Dragonflies and Vampire-y beings should not be appearing in the ice palace. Better fix that. (EDIT: Although... I could throw in a rare chance of the latter, given you're getting close to where they normally dwell...)

I'll have that shipped as soon as I figure out the HP bar bug, it's still giving me some trouble.