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(+1)

Very strange and surrealist game. I love it when jams bring up this kind of stuff. 

Unfortunately the game is prone to softlock. Why put a weird ammo system ? 

Sound design is awesome, although mixing could use a bit of work (enemy voices were too loud for example).

Suggestion : remove door collision when it's opening xD Although it made me laugh the first few times when I got splat into a wall.

(3 edits) (+2)

Thank you! I love how game jams sort of unleash a slightly different a game designer in a person than normally that person is.

Oof, yeah. There was some game design issues made worse by lack of time and over-ambitiousness of the project. But internally, already improving. we’ll upload a patch once the voting period ends.

I’m glad you like the sound design, pracedru takes all the credit for that. I’m sure he’ll be beside himself with joy when he reads your comment. As for me, I’m already happy that you think the game is strange and surreal! Thank you!

There was one thing me and pracedru was in agreement before we started working on this. And that was, “Don’t try to make a serious game, that takes some serious work, work we cannot afford on this game jam.” And the result is door splatter and many other quirky weird stuff happening in the game. So, door collider splatter is a feature, not a bug :D