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Really great work! My total time was 6m 58s. I like the different mechanics introduced, especially the magic mushrooms lol, that was definitely trippy to control. I also appreciated that you took another meaning of "train"! 

Wow that is a great time! My play tester took about 10 minutes to complete all the puzzles before I added a couple more. I didn't want the game length to be too long because most people won't play through a whole game. And I agree with the mushrooms. If I can find a more interesting way to utilize them I would. I just knew I wanted mushrooms in the game and try to find something that fit well. The inverting of controls also allowed me to make more complicated puzzles. The character controls make the puzzles limiting so it did open some design space. But I do agree its complicated and hasn't been as well received. Though as I got better at making puzzles I found ways to improve it. So be on the look out for a post-jam release where I include more puzzles and refine the basics.