Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really good game ! (^w^) 

I personally liked the memory aspect of it, even if it might go away if you add a lot of tile variations. But well, once the 10 or so variations memorized I don't think you can lose so I just rolled back on forth on the spikes to finish the game (^w^)

The most tricky ones were probably the 2 variations with 4 spikes in the middle, as they are almost mirror versions of each other.

I really liked playing it ! Thank you for making this game ! (^w^)<3

(+1)

Thanks so much for checking out my game! ʕ•ᴥ•ʔ ♡

And thank you for taking time to provide some feedback! I’m glad you liked the memory aspect, I prioritised getting a bunch of level layouts done towards the end and even designed a custom gizmo (icon) system in the editor so that I could identify different tile types while building levels (which is why I was able to do a decent range for the jam) You’re right that it gets a bit too easy to not die and you’re kind of forced to purposefully die, I think that I could remedy that with some difficulty scaling (maybe the levels get more complicated / harder the more Mimics you save etc).