Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Comments below clip:


Niven knocks another ball out of the ballpark, with the release of 'Unseen Trace.' Want to visit your mom's grave...? Are you really, really sure? 

A few remarks that have to do with aesthetics:

1) At the very beginning, you dump 3 sentences on the screen. Have you considered to do 1 at a time [fade in/out] and then onward to the next?

2) There seems to be a certain order in which to pick up [and dispose of] the crates. Any logical reason?

3) Triggering the ground keeper to chase you [fully] is a bit cumbersome [as you can see]

All in all, you've delivered another gem, and it's one of the reasons I'm following you. I hope others will follow suit.

Well done and kudos to you, good sir!


P.S. I've added some extra lighting [Adobe] to the underground scenes, as it was too dark for the audience to see anything properly.

Your video was fantastic! Monumental thanks for playing, once again and again 🎉Hope I answered your questions in your comment's section. Best to you and your amazing channel!