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Niven Hedinger

5,286
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19
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1,737
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150
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A member registered Sep 07, 2019 · View creator page →

Creator of

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Visually unique experience with Noir themed dialogue and characters - we definitely need more of this! 

Loved the game. I am a huge fan of detective stories mixed with horror, mystery and ambiguous characters. I felt that this apartment building was a character as well and I wish I could explore more of it. The main protagonist is very interesting, I liked the overall structure of the story and I wasn't a big fan of that ending, but, like I said, I hope we get more from this. 

Best of luck with the future projects! 

Super unique, but empty experience. 

Game jam projects are always interesting to me. Being a game developer myself, I understand the pressure and the excitement when it comes to making a project for a jam or just in general trying to express yourself with it. I genuinely felt immersed in the atmosphere that this game brought. The visuals were so immense, yet felt so small, like being stuck in a painting. I was intrigued by the conversations with the casual characters in the game and the main mechanic of the game is perfection, truly. 

But, what about the message? Towards the end, one of the characters says "Every art is political", which I 100% disagree, given the numerous genres of art and subgenres within art, expressing oneself as a method of sharing what's within our locked up minds. I thought, the game would have a true resolution or maybe even a joke, telling the player that their perception of this, the game itself is just the escapism from this reality. But, the game just closes. That's a very poor design and I mentioned this to many, new or professional game developers - you should not just close your game, period. Now, some (including you the developer) might suggest that this was made for a game jam, they had no time, they were not able to finish it completely - to that argument, I would say you had enough time to work super hard on the really complex mechanic, yet you didn't have 2 minutes to just code a black screen with some text saying something? Yes, I doubt that. 

In the end, I wish my time was truly not spent this way. 2/5

Thank you so much! That's very kind to hear. I recommended your game to some peoyand hope it becomes popular. Looking forward to more chapters 👍🏻 

All right, here we go, fact and how wrong you are.
1. "I'm starting to think that every time I check out an indie game on itch.io, there you are again, dropping another negative comment" - I play horror games and review them, I try to showcase the game and give support to developers. There are literally thousands of positive comments I made. Every 2 out of 10 comments I make are "critical feedbacks" and not negative. I try to explain how the game can be improved and what it lacks of. If you were open to constructive criticism, you would understand. 
2. I literally made a positive comment and rating on this game 😂, do you understand English? I made a video on this game, check above, praising the game and the developer. Whatever you see is my reply to someone else, who actually criticized the game for no reason, so you should be mad about them, not me 😂did you even check who I replied to?
3. It is none of your business what happens in my home. You are hurt because I don't like your games and think they are mostly stolen ideas from 616 Games (which they are and many other content creators made the same observation). 
My advice, grow up and check your information before posting. 

Monumental thanks for playing and supporting my game, I deeply appreciate the feedback and such amazing feedback. All the best to you! 

The sequence with the TV room - that got me good! 

Exceptional atmosphere, interesting story and a lot to look forward to. For the demo, this was great. I liked the design, the PSX look and overall theme of the game. I do want to see more about the story and hopefully, the full game will have some additional scenes. 

Excellent work! Best of luck with the project!

Many thanks for playing and having fun with my game, I really appreciate the hilarious commentary and your support means a lot to me. Best to you! 

W video!
Big thanks for playing and making a great video man. Best to you ✨

Thanks a ton for playing, being awesome content creator and just making my day better with this contribution. Wish all the best to you Yeena, I promise to make more games and less funny (you know, ones that would make you question the horrors that you have experienced, lol). 
Best to you! 

ONE OF THE BEST HORROR EXPERIENCES I'VE HAD THIS YEAR! 

Mind-blowingly good. The game had one of the best atmospheres and the creepiest vibe ever. Seeing the monster, being chased by them, figuring out the puzzle and having an actual story elevated the experience. 

I noticed couple of ambiguous details, which made the game even more scary. I am talking about the dug up land outside of Sebastian's window - it was horrifying to imagine, what truly happened there. 

No issues, no bugs, flawless design. Only minor complaints were the sensitivity and at times, during the basement sequence, the game lagged. Otherwise - perfect horror game. 

Best of luck with the future projects, I am super looking forward to more. You've grown big since your first game, which I liked a lot. Cheers! 

Tell me you didn't understand the game without telling me you didn't understand the game. Maybe you should pay attention to game's story and notes, just a suggestion, this isn't the bug and it makes perfect sense. I had no problems with doors, maybe you are not used to playing games like this 😊

Look, you have to understand that game development is about you sharing concepts of idea in a correct format (Example - I can draw a circle and say it is a human head, but no one else would think that, because they would see a circle).
The main job of a good developer is to deliver the context of the game in a way so that the player can easily understand. I started the game with no instructions, no context, just opened the door and the killer appeared right in front of me (5 times). I managed to escape the killer for a while, but it would still catch up to me and kill me (25 times, I went through that 25 times). When I tell you that the design is not great, it is based not only on my perception, but also the experience with thousands of games, that I played and more than 30 games, that I made (I am a game developer, like you). 
All I want is to have a great time and also for you to make this game work. If you don't want then, fine. But listening to people, who are giving you legit feedback is part of this. 

The most fun I had with a cemetery game - solid! 

The atmosphere felt really spooky. I liked the overall design, the hilarious conversations and the game's story wasn't too bad. The sound effects were a bit "weird", the jump scares didn't land well and the pixelation was a bit too much for me, but like I said, the game was good. 

Best of luck with the future projects! 

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Well...
The game looks really good. The overall atmosphere feels dense, it has creepy vibes, reminded me a lot of "Cry Of Fear" and the sound design - superb. But...the main gameplay of it is just purely directionless and I died at least 25 times trying to find all the keys, cutting all the necessary corners to avoid the main antagonist, which can literally go through walls and through ventilation system.

If you are making a game with a constant threat, you should add a safe point for the player for them to hide, wait out the killer/monster and then continue on with the task. If you constantly make the player run from the antagonist and have 0 safe points, that will create a plateau and the player will just give up and exit the game. I wonder why didn't you implement the safe points within the ventilation? It would make more sense to hide in the vents or move through them, while the antagonist is chasing you, but they would never be able to catch you while you are there. A missed opportunity, in my opinion. And what was up with the phone? Not explained, sadly.

Overall, I think with a small update and more backstory to what the player has to do in the game can create a better experience. 
Good luck. 

Edit: This is not the first game I played, which was made by you and in the previous game you had the same exact issue - balance. Seems to me, the last time it didn't work out so well. So, I hope you consider the changes. 

Thanks for playing my game Leonardo. I appreciate the video. Best to you and your channel. 

Monumental thanks for playing, supporting and being so generous with my game. I deeply appreciate all that you do and the way you give awesome feedback. Best to you man, all the best ✨

Tons of thanks for playing! I appreciate your time and support Queen. Maybe Spare 2 can work and be made, sure. 
Best to you ✨

Big thanks for reposting and supporting me man! I don't know what is wrong with the website, but your comment really made my day and believe that people truly support each other. Best to you! 

Thanks a lot for playing and supporting my game. I'm glad you liked this. Best to you! 

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Huge thanks for supporting my game and posting here once again. Sadly, due to some issues I was forced to reupload the game and now this is it. Best to you my friend!

Many thanks for playing and supporting my work, it means so much to me. 
I made an update comment about the game being flagged as "potential threat", which makes no sense to me. Contacted the support and I hope it gets resolved. I deleted the page and re-uploaded the game, because I thought it would fix the issue, it didn't. 
I made replies to all the comments that were posted and thanked all the creators individually, like I always do. 
Thanks for playing, once again. 

Hi friend.
Well, sadly due to the website update, occurrences like this became very frequent. The website has automated system (I assume), which flags games no matter what. Sadly, my game was flagged under the same system and I have no reason why. I've been posting games here since 2019, thousands of downloads and millions of views, but I can't help with this. I contacted the support and they are not helping at all.
I hope it gets resolve in the upcoming days, meanwhile I would just suggest saving the game for download later. That's all mate. 

FYI, tons of games are getting flagged everyday for no particular reason, even the ones, which are on popular page and they already have hundreds of downloads and comments. 

Monumental thanks for playing! Deeply appreciate the feedback and support Vuk. Best to you! 

Hello Max. I am huge follower of yours and have the same issue with my game. I have no idea why it is happening and it saddens me to be honest. I contacted the support and it has been 2 days - no answer. I know how much fan your are as well, always playing my games and I am fully supporting you man. Chin up and stay safe friend! 

Thousands of thanks for playing and supporting my game. Wish you all the best ✨

Thanks a bunch for playing the game and putting it on the list in the video, that means a lot to me. Hope you continue making awesome content. Best to you! 

Big thanks for playing and supporting my game, I deeply appreciate that friend. Glad that you liked the atmosphere and the endings. Best to you! 

Big thanks for playing and liking the game. I am glad you enjoyed this experience. Cheers ✨

Thank you so very much for playing and supporting the project. All the best to you! 

Surprisingly unique set-up, immersive sequences throughout, yet the game's main puzzle is directionless. 

I have to point out that for your first game, this is amazing. The game presents itself with a mysterious tone, superb atmosphere, really unique interactions with the door and then again the sequence with the stairs. I loved all that. 

Although, the main puzzle with the numbers seemed directionless. What you want in your game is to create a game from a player's perspective, hence the player doesn't know the underlying meaning behind the puzzle and you should explain to them, even slightly so, what it is about. The note draws similarity to the Matthew verse, but doesn't fully embrace the idea behind it. Not to mention, most people won't understand the reference, so you have to give them a chance either way. Thinking that a player will understand your perspective is not so good in game development, trust me, I know. Otherwise, the game has a performance issue, lags in couple of places. In short, good game, but needs an update for sure. 

Best of luck with the future projects!

Thank you so very much for playing and being such a great supporter of my work man! I deeply appreciate the feedback and I hope to bring more stories like this soon. Best to you! 

Never do! I've been making games for 10 years, playing them for even more, always rate them and make a video for people to see and support you. ;) 

I would never join this camping club, ever! 

Such a clever game. There are many details in this that are presented with complexity and good vision. I loved the direction of the game, the conversations, the overall story and atmosphere. Visually, it looked decent, especially the skybox and night time seemed very creepy. The jump scare got me good. I should say, overall, this was a pleasant surprise and I can't wait to hear more about Hugo's adventures. 

Best of luck with future projects mate, keep up the good work.