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(+1)

Neat concept for a game. 

Game adheres to the Jam Theme very well. I looked forward to exploring the map. 

It was a good idea to include a double jump rather than just a single larger jump. Gives you more control. Cool that you managed to make multiple paths to progress during the timeframe too.

For improvements, a mouse sensitivity slider is a must. Sensitivity was way too high for my mouse. Also, I'd suggest making higher parts of the level be directly above lower parts to create a kind of emergent checkpoint effect (quite common to games in the genre).

Overall, a nice submission!

(+1)

Thanks for the feedback! I will definitely add mouse sensitivity slider for a future version, I also noticed big difference between Editor and WebGL build regarding this.

I think if I made the level longer, there would be more emergent checkpoints, but good point!