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(+1)

Hi! This tool is really neat, but I think I've found a problem.

The sprite stack I'm doing in this example is 64x32px per frame. However, every time I export the animation in aseprite to update, your software seems to forget my settings to make the frame size 64x32.

This is how it's supposed to look like (after I change the dimensions to 64x32):

https://imgur.com/AhSBZq6

But this is what I see every time I update the sprite!:

https://imgur.com/P8OdJYB

Terrifying!

Is there any solution to this problem? Anything I might be doing wrong? Help would be very much appreciated!! :)

(+1)

Hello! That seems very odd indeed.. Can you try making the Aseprite canvas 64x64 and seeing if it still has the same issue? It will help me in debugging.

You can also share with me your Aseprite file and I can see if it can be reproduced on my machine.

(+1)

sure! Here's the aseprite file I used. https://drive.google.com/file/d/1u8daHb1ph69-aOGNGSApMYs-eY8cgHZV/view?usp=shari...

also, exporting it as a square 64x64 did work correctly. I think I'll use square sizes for now.

(+2)

Great! The file was helpful in testing. I've just updated the tool so it should hopefully work for all sizes. Thank you for letting me know about this bug!