Wow, that is so great to hear, thank you! P.T. was a really huge inspiration for me, as it demonstrated just how immersive a horror experience could be, and that games can still be absolutely terrifying. I wanted to tap into that. I'm stoked to hear that it's working. Anyway, I'm shaping my life around being able to make this game, and many beyond. So I promise you this is not going to be the next Allison Road. I currently have no interest in getting this game published, but instead trying to do everything organically. That way I don't have to depend on other people to ensure that this game happens, only myself.
As far as light sources go, this is one thing that I decided from day one would not be in the game. A handheld light source is a comfort, and it's something the player can control. Not giving the player a light source forces them to wander into places without truly knowing what's there, and that's the whole idea. I admit, the alpha demo is too dark, and that's something getting fixed. I'll make sure that the game is plenty visible enough to navigate without a light source, but there won't be any point where the player gets a flashlight or lantern. No matter how badly people want it :) I have a very clear vision for this game moving forward, and I'm really excited to release the next update. Stay tuned! And thanks again for the encouragement!