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Thank you! I would totally nerd out over all the ins and outs of late 90's fps graphics if it wouldn't make this reply so long!

As for the feedback I was going to add a lot of sound effects for the enemies as well as some voice acted hurt sfx for the player, but I didn't have enough time, as the deadline was in 2 days and I didn't have any levels completed. The mech actually does take damage, but I didn't really have time to polish it with some sfx either. When it dies it drops the gun, which is what those ammo pickups are for. I was going to add a door that opens when you finished the boss fight, but I was literally hours away from the deadline so I didn't quite end up doing that. I probably should've thought of making the turrets louder so that you know what's hitting you though. 

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No problem :) i generally tend to nerd out a bit too much myself when it comes to details in games so i get the feel (and that’s probably why i tend to have long comments as well ^^’)

I see, if it’s a time thing i totally get it as well cause there’s only so much one can do within jam time, especially when working solo, and dang if they are late additions, these are some good levels :o

Oh that explains it, so these were ammo pickups after all just for a weapon i didn’t know i could get :p haha then i’ll have to try the last level again just for curiosity’s sake and see what the final gun looks like !

Honestly considering the deadline you’ve managed to make quite a lot.

[Edit] : Okay so i tried Level 3 again and finally tried out the Big gun, and it’s really fun to use, i just won’t spoil it for poeple who haven’t tried it yet :)