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(1 edit)

Yep I agree, due to the scaling multipliers energy can get out of hand and engulf the challenges, so I'm looking to up their requirements to reasonable numbers just dont want to scale it too high so I put it there as the base values for now and want to collect some data before setting them too high, thanks for playing! <3


Edit: Challenges are somewhat harder now, but still want to up the values, if anyone has suggestions for around what values they could get to in a reasonable time in a challenge that would be great!

Maybe it would make sense for challenges to use a separate "best x?".

Sure, I was trying to find a way which you could grind outside of challenges though to make challenges easier rather then just making challenges universally the same difficulty. I could make it so you have to re-earn the philosopher milestones which could be interesting, but might not affect much or maybe it would make sense to give a reduced version of your multiplier like challenge 7.