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(2 edits) (+1)

Finally fixed my first flaw! And only got one because I decided to send my Uncooperative on a Training Battle alone, to see what happened.

Lol that it counts as a battle for everyone else too, even though they weren't on the field, which I only know because people other than my Uncooperative seemed to have counted that as a battle on the path to fixing their flaw.

EDIT: But it seems that if they don't participate, they don't get EXP? Nevermind, they do! Nice!

(2 edits) (+1)

Yep, I specifically made sure  that the entire party gets the XP for every battle! It was totally deliberate and definitely not just to avoid having to code a more complicated interaction with VisuStella Skill Learn System.

I probably should check if the unit was actually in combat for the purposes of Flaws... but I'm not gonna, since you're nerfing yourself pretty  hard by not sending in everyone.

(6 edits) (+1)

Finally won!

If I had known *that* was the final battle's victory condition, I probably could've won faster, instead of conserving my SP to try and win like a regular battle!


SPOILERS on how to win! EDIT: Oh, wait. Nevermind. I see what the Tunnels are now. And the Hat and other slots are getting some use.


If this was in the Cram Jam version, congrats! Wow, tons of battles! Longevity!





Just take out the troll. Just go Hunter Party, make everyone a super strong Sniper, and just focus on him.

(1 edit) (+1)

Yep, boss maps all are cleared when you take down the main guy. Presumably, Goblins, Oozes and Death Caps don't wanna mess with someone who beat up a Troll.

All 39 battles were in the Cram Jam version- although I don't know if they'd be winnable, as I just discovered another pretty nasty bug that prevents Eloise from stocking new items after the second boss. I'll have a patch within like 10 minutes for that.