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A really creative game, I love how the hero gets upgrades whenever you win, and you move on to the next level whenever you lose - that's a really cool way to have that push & pull!

The level designs were annoying to deal with, the gaps between platforms were very small and the flings were short range, so the majority of flings I did ended up bouncing my zombies off the walls. It was very sluggish to even get the enemies to the hero, to the point where there wasn't really room to strategize with how the enemies are flung.

The animations were top notch!