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I wanted to implement a lot of feedback variants so it doesn't repeat itself too much. The feedback updates itself correctly based on my testing. For example, it's hard to tell how many chests should be in the level, but telling the player directly isn't really a puzzle. Thank you for playing :)!

The problem I encountered was, if I remember correctly, for the amount of space in the level. I opened and closed the feedback window a few times and sometimes it was green and sometimes it was red. This happened even when I hadn't changed anything. Hope that helps :)

(+1)

That's strange, if I will continue working on this game (probably not) I will look into it. Thank you for your feedback :).