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The idea is really original and you create a small but fun experience, although you can exploit the input changes with a short duck after each input to go back to normal inputs. You could maybe change the variable duck to a constant in time duck to avoid this exploit. It would be great if you could expand it after the voting period and see new obstacles and inputs changes. Well done!

Yeah I will probably add more inputs like shooting enemies or blocking certain stuff to confuse the player even more. I will also try my best to get rid of the exploit without changing the game too much. :) Thanks for your feedback