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(+1)

This truly felt like a game of capture the flag, in the sense that I was constantly going "Where is my team???? I guess I'm carrying" XD

This game was super well polished! Great sound effects and visuals, especially with the slow down effect that happens when an enemy approaches you! 

I think having an indicator of when your teammates are going to respawn would be helpful, and well as giving the player just a bit more jump! The timings for the platforming are super tight, which makes it pretty easy to fail jumps when you're panicking and trying not to get caught! But I'm also pretty bad at games, so it could just be me!

Great work!

(+3)

Thanks for your comment! For the jumps, I already thought the jump buffer was excessive, but I guess not xD