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Well, so long as you enjoyed it. ^^ The initial idea was "platformer wher the platforms are the interactive elements (instead of the avatar)". As I elaborated the design, I eventually decided to get rid of any scrolling, and also to involve several avatars to create a progressive challenge. It resulted in the game as it is now, which is actually closer to existing action-puzzle than a platformer when you think about it. While the theme was the root from which emerged the idea, the final game might have landed on a place of its own.

In any case, thank you for your feedback!