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(+1)

I had a lot of fun with this. I felt the bouncing was a bit unpredictable at times and it was brutal when I hit a bunch of explosives haha. A slow-down ability might have been neat between shots to make it more predictable. Also maybe if I lose all my momentum could have been the fail state instead of a timer. Overall I thought it was fun.

If you have a moment I'd appreciate it if you'd also check out my team's game

(+1)

Thanks for the feedback. I wanted to add losing all your speed as a lose condition however I was running out of time so I decide to add the timer instead as a quick replacement instead. I'm planning to add that later down the line if i wish to continue to further develop this game.