Thanks for playing! I'm glad you enjoyed it, I might polish up this submission from feedback and make a game from the ground up with the same concept but without Bario to keep the Nintendo ninjas away, with PvP and lots of microgames hopefully
If you're curious on the how that bug might have occured I think I encountered it once before in testing, I got it on the chest game if you have no items in the chest when it changes phase, I made it so you auto lose if you have no chest items at the end, but I presume you came across a similar instant win/lose that messed with the loading of levels so you had multiple loaded asynchronously at once
Tldr - stoopid bug happen probs when win/lose during loading animation of Ais turn