Hi, thanks for your interest, Chris! The
bike is not a car, it is not statically stable and can’t be
controlled straightforward. If the left/right turn control will be
connected directly with the front wheel it will be impossible to ride
even 10 meters (video about mountain bike balancing system revels
this aspect). So some sophisticated methods are needed to connect
players desires with real actions that required to implement a turn.
The balancing system in the demo version is just a beginning of the
long journey to the perfect control.
Unfortunately, inidiegogo campaign was not visible and failed. It means that this project will remain my spare time project and nothing more. Wile I have interest and free time I will continue developing and especially improving control, but it will take a lot of time to reach the final.
P.S. the control in the arcade mode is quite simple, but it does not correspond real bike control.