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I'll consider it as an option for future updates. 👍

The current speed was chosen to match the more slow dreadfull mood we wanted to create, but the need for speed also made me add the input queue, so I understand where you're coming from.

In case you didn't find it yourself, you can start all your moves in a turn immediately, either by clicking on all the tiles or simply dragging your mouse across the path

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ok i gave it another try, and i understood what you meant by selecting multiple tiles, it is not intuitive at all and i think you should explain it on your game page or in the game.
Also, i did not understand what can i do next in this situation:

(+1)

Yeah that's fair, I like the idea of discovering it yourself, but since you aren't the first to ask about speed it might be a good thing to add.


Unfortunately, that does look like a pure stalemate, and you'll have to reset the level.

An update to this game would for sure need to update the ai to prevent these, or add a pass turn button.

It might help to be a bit more aggressive and go for some soldiers before covering the entire map, but this is for sure a design flaw on my side, thanks for pointing it out 💙 and all the feedback