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Okay so this is just a little bit complicated, but given our current engine, any Mac build on Steam won't accept anything below 11.0 (apparently).

We should still be able to release a build compatible with MacOS 10+ here on Itch, just like the prologue.

We'll let you know if this turns out to be false somehow, or if we find some way around this (admittedly, we haven't looked into it too hard yet) We're sorry for any inconvenience!

Thank you! I look forward to being able to play!

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I also want to know if the game will be free or you pay for it

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It will be paid for, with a planned price of around $8 US.

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I forgot to mention that system requirements are OS 11+ and mine is well over that, so is it something on your end or steam's? Sorry if you said it already, I just need more elaboration.

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No worries! But I think I might have misread your post? If you're on MacOS 11 or above, you should be able to run the game fine.

So, in Gamemaker (our engine), there's a certain method of compiling that's required to make a Steam build. (Specifically: VM vs YYC. VM being the build on here, YYC being the build required for Steam)

Trying to test that build on our 10.15 Mac tells us that 11.0 or later is required to run the application.

We haven't tested it on Steam yet, but we assume it'll be the same as trying to run it from the desktop. Maybe it might be something to do with our settings. We'll be sure to look into it more!

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Thanks for the clarification! I got worried about Steam telling that i can't play the game, but i do wonder why would steam tell me that it won't run with 10.15 or above even though the specs says I can play it? Usually when this happens, it's because steam thinks that the game runs on 32-bit and not 64-bit, could that be the issue and is there a way to change that?

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OH, I finally see what's happening. I opened up the Steam page on my Mac 10.15 and I'm seeing that same odd notice about 10.15 or above, etc. This might have something to do with our settings for Mac build, we'll look into it and see if we can have that rectified (it should certainly be 64-bit, and be totally compatible!) 

Thank you so much for drawing our attention to this!

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Your welcome! I guess i should have specified where I saw the notice, I'm glad you guys were able to find the problem!

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I saw (or rather didn't see) the notice anymore! Thank you!!! 

I wanna know how what you changed to not show the notice anymore or you'd be willing to explain.

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A checkmark setting the MacOS to 64 bit was all it took to set things right! 

As a bonus, we also realized that we should probably set the Windows version to 64 bit only as well.

Thanks again!