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Hiya! Welcome back!

The Work Continues...

The Enemies are alive!!!

Finally, our enemies have a face! They seem angry for something. Too bad.

Progress

  • For the 100000th time, I refined the player/bad blocks collisions because they caused a freeze sometimes. Well, now they shouldn't give problems anymore.
  • Enemies have a sprite that's also animated! It's just two frames, but it works so I'm proud of it.
  • I implemented the jump sound effect for the player. Now it makes the "boing" sound and it's fun!

What's next?

  • Improved graphics;
  • Animations for the player;
  • Music and other sound effects;
  • Level design;
  • Main menu and credits scene.

Thanks for reading!

I've posted a new video on my social media: @LudosGD on Twitter and my Tumblr blog! Check regularly this devlog for updates, and follow me on social media for more on the project!

Have a magical day!